- Learn how the Dimirs run their farm.
- Butchering notes on table inside the barn.
- Destroy the power generator.
- South side of the building south of Dimir 1077.1 1056.9 y 34.7 3130 (slightly south of centre of target circle)
- Destroy the meat grinder.
- Shack south of the houses south of Dimir 1098.5 1033.7 y 34.3 3130 (south end of target circle)
- Destroy the Dimirs' chainsaw.
- On tree stump east of the houses 1131.0 1087.6 y 37.4 3130 (east end of target circle)
- Find and take the sedative used on the ghouls.
- A table on the second floor of the house south of Dimir 1082.8 1067.1 y 40.6 3130 (centre of the target circle)
- Find the barn where they keep the bait.
- Put sedatives in the troughs. (3 of them)
- Destroy pig totems. (5 of them)
- Kill Totemic Cankermouths. (4 of them)
- Kill Feral Cankermouths. (10 of them)
- Kill the ghoul leader.
- All the way east in the canyon. 1262.4 1042.2 y 68.7 3130
- 20000 , 2 .
- Glyph reward bag
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