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Ability - chain misery
Whenever you hit with a chain category attack, you decrease all healing effects on the target. Sets weakened state.
  • Passive
  • AP Cost : 21
  • Whenever you hit with a Chain attack, the target also becomes Weakened by 1 stack of the Corruped effect, which reduces the effectiveness of heal, barrier and leech effects by 5% per stack for 10 seconds. This effect can stack up to 10 times.

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