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Assassin
Male assassin
Information
Secret Society Dragon
Weapons Pistols, Blood Magic
Role Damage

The Assassin's Pistols and Blood Magic are a potent combination. This deck uses a variety of game systems. When the Assassin attacks with channelled abilities, they gain blood magic barriers to sustain themselves. Stackable critical hit buffs are built up through summoning drones and from passive abilities.

Finally, stun and hindrance effects keep the Assassin from being overrun, and allow them to pick off targets with ease.

Active Abilities[]

Female assassin

Female Assassin

Hair Trigger[]

Ability - hair triggerDecks: Assassin, Crusader, Paladin
A single target Pistol focus that Focus attack that deals 14 physical damage per hit. It channels a moderate amount of damage to your target over multiple hits, and builds a resource for each equipped weapon. Active, Cast time : 1.0, Recast time : Instant, Channeled: Every 0.25 seconds for 1 second.

Shootout[]

Ability - shootoutDecks: Assassin, Paladin
A single target channeled Focus Pistol attack that consumes all resources; it deals 47 - 70 physical damage per hit, based on the number of resources consumed.

Exsanguinate[]

Ability - exsanguinateDecks: Assassin, Neoshaman, Preacher
A Blood Magic Focus attack which is channeled for a few seconds to do several hits to one target. If the target is Impaired it gets Afflicted with a damage-over-time effect which lasts for several seconds. Consumes five Blood Magic Resources. Can be powered by your own health.

Anaesthesia[]

Ability - anaesthesiaDecks: Assassin, Neoshaman, Pandemonist, Preacher, Thaumaturge
A Blood Magic attack which hits one target, Impairs it, and stuns it for several seconds.

Drone Kit[]

Ability - drone kitAssassin only
. Pistol Drone Ability. Consumes all Pistol Resources and summons a drone that follows for 20 seconds. Every 2 seconds it will fire at the closest enemy within 5 meters and deal 13 - 25 physical damage, based on the number of resources consumed.

Sticky Drone[]

Ability - sticky droneAssassin, Bounty Hunter, Crusader, Gunslinger, Soldier.
Pistol ability that summons a drone that causes the next two incoming attacks to backfire, setting Hindered state on your attacker, rooting them to the spot.

Gun Crazy[]

Ability - gun crazyAssassin, Crusader, Gunslinger.
A channeled series of ten rapid pistol shots that deal increasing damage, starting at 16 each for the first three hits, up to 131 for the final hit.


Passive Abilities[]

Torture[]

Ability - tortureBlood Magic
Whenever you finish channeling a Focus attack, you perform an extra hit that deals 40 magical damage to the target.

Increased Focus[]

Ability - increased focusPistol

Culmination[]

Ability - culminationBlood Magic

Sanguineous[]

Ability - sanguineousBlood Magic

Critical Help[]

Ability - critical helpPistol

Mad Skills[]

Ability - mad skillsPistol

Seal the Deal[]

Ability - seal the dealPistol

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