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Ability - restraint
Every seventh attack you unleash will lock all your target's active abilities for a short time. Sets impaired state.
  • Passive
  • AP cost : 16
  • Whenever you hit, you build a Restraint counter. When you have 6 counters, your next hit causes the target to become Impaired and unable to activate abilities for 3 seconds. If you perform a glancing hit, the counter will be reset. This effect has an internal recharge time of 30 seconds.

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