Elementalism, Disturbance cell #3 : 21 AP
Cast Time: 1 second. Increases all damage by 15% for all group members, for 10 seconds. Cooldown: 9 seconds to recast, 180 seconds before a character can receive it again
Gives all group members the "Short Fuse" effect, which increases all damage dealt by 15% for 10 seconds. This effect can only affect a target once every 180 seconds.
Improved, as is all Elemental damage, by Elemental Precision. Improved exclusively by Final Fuse