A shotgun channel that deals a large amount of damage in a cone in front of you, over multiple hits. For each successful hit, the next hit will deal increased damage.
- Cast time : 2.5
- Recast time : 25.0
- AP Cost : 50
- Channeled: Every 0.5 seconds for 2.5 seconds.
- Cone: Affects up to 6 enemies in a 9 meter long 60 degree cone in front of you.
- A channeled cone attack that deals 24 physical damage per hit.
- Each target hit by this ability increases the damage of the remaining hits by 20%. This effect can stack up to 5 times.